Group stage
- 2 pts for picking 1st place correctly
- 1 pt for picking 2nd place correctly
- 0.5 pts for picking 3rd place correctly
- +1.5 bonus if all three are correct in the same group
- 0 pts forever if you edit a group's picks (locked the moment you save the edit)
Late entries
Missed the opening window? Brackets created after June 12, 20:00 UTC are automatically classified as late entries. Here's how they differ:
- Extended group edits: You can change any group pick freely until the first MD3 match kicks off anywhere — by then every group has played two full matchdays, so you get the same information as everyone else.
- Hard group-stage cap: Each group is worth 2 pts only if you get all three positions exactly right. Otherwise you score 0 pts for that group. No partial credit, no bonus.
- Same knockouts: From the Round of 32 onward the rules, points, and edit limits are identical to standard brackets.
Knockouts
Each match has two rewards: getting the matchup right (both teams advance to that match) and picking the winner.
| Round | Matchup | Winner |
|---|
| Round of 32 | 1 pt | 2 pts |
| Round of 16 | 2 pts | 3 pts |
| Quarter-finals | 3 pts | 4 pts |
| Semi-finals | 4 pts | 5 pts |
| 3rd-place playoff | 2 pts | 3 pts |
| Final | 6 pts | 9 pts |
Champion bonus: +5 pts if you pick the eventual champion correctly — even if you got the final matchup wrong. So calling the entire final perfectly = 6 + 9 + 5 = 20 pts.
Edits & lockouts
- Standard brackets: edits to a group are allowed once, but the group is then locked at 0 pts.
- Late entries: group picks are editable freely until the global MD3 deadline, but group-stage scoring is capped (see Late entries above). After that deadline all groups lock simultaneously.
- Knockout match edits are capped at 5 total. Each one incurs a penalty:
- R32 edit: −2 pts
- R16 edit: −3 pts
- QF edit: −4 pts
- Semi-finals and Final picks cannot be edited at all.
- Any pick is automatically locked once the match's kickoff time passes.
Live updates
Results sync from a live football data feed. Your bracket re-scores as matches finish — no refresh needed.